Conceptual works

Started by tiny_tove, March 08, 2021, 02:59:57 PM

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tiny_tove

I have been off the loop for over a year, so I hope I don't overlap with existing threads.

For those who work with concept-based releases, how do you choose the topic you are going to deal? Do you follow a method for collecting and using those concept? What is the most difficult challenge you encounter while doing this?

I ask this because all my projects boast conceptual approach, and as much I feels it gives a different soul to what I do, it's the main reason I delay releases for months/years as anybody who is expecting releases from me knows...

CALIGULA031 - WERTHAM - FORESTA DI FERRO
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Balor/SS1535

While I am definitely not nearly as accomplished as some people/users here are in regards to this, I have tried to do some conceptual tracks.  I have found that I am never able to just pick a topic and go for it.  I don't really know how to quite put it into words, but the topic needs to just be there.  It is not something that I can seek out, it sort of has to find its way to me.

I also would be really interested in hearing the methods/challenges found by others.

JLIAT

All I guess IMO.

The term "Conceptual" applied to art is tricky,  a good place to start would be Duchamp's non-retial art
"Duchamp wanted to use art to serve the mind." So you begin with the idea. The idea here is Non-Cochlear Sound   - from Seth Kim-Cohen ... He has written on this...

It's not always then necessary to release a 'sound' track. Someone whose name I forget made a length of wood 4 yards and 33 inches ... 4' 33"  ..... ;-)

If you excuse me using my own work as examples...

This was a not released as a CD but as how to create the WAV using MSWORD
The shortest possible CD

http://jliat.com/TSPM.pdf

This is one of my favourites – if an Audio CD is the size of the sun what size and distance are the planets.

http://www.jliat.com/PLANETS.html

http://jliat.com/ss.pdf



http://www.jliat.com/tg/THEGRANDS-pdf.pdf

etc.


One last one is this

Occurrences of Grandi's series (in art)  the wiki page...

The CD consists of +1s and -1s  which is inaudible – I had this made as a CD, had a great exchange with the pressing plant...







Stipsi

#3
My method probably is pretty common/basic, but i work like this:
I search samples, dialogues, etc... and i store it in different folders for topic on computer
Then, i start to build tracks around samples.
I try to tell a "story".
So there is the beginning, the central part and the end.
Pretty standard method i think.
But works fine for what i do.
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Balor/SS1535

Another thing that tends to limit/facilitate what I do in terms of visual art (which is, for me, an important way to sketch out/represent the concepts that I try to explore with my music) is that I cannot source images from the Internet.  It is too easy to find specific images/ideas, and I feel that anything that I try that solely relies on Internet-derived images feels fake.  Apart from a few specific images that I think I need, I only source text and pictures from newspapers.  That way I have to take a more active role in filtering out what I want and what I do not.  Doing this helps get the concepts clearer in my head, and, hence, prepares me for doing my music.

PTM Jim

Quote from: Balor/SS1535 on March 08, 2021, 09:19:57 PM
I cannot source images from the Internet.  It is too easy to find specific images/ideas, and I feel that anything that I try that solely relies on Internet-derived images feels fake. 
100% with you on this. I absolutely refuse to use internet images for my own work or if I do work for anyone else. I do however allow it if someone does their own art for a release on Fusty.

As for conceptual release, it's usually something I, at least, have passing knowledge on but prefer to know more about it and then read up more if possible. I try to gather sounds that represent the concept if I can (i.e. tape using only saw sources and packaged on a saw blade.) which is a bit easier for harsh noise concepts, but a bit trickier for PE if not just using news clips etc (the stuff you do with Caligula feels authentic).
Working on an album based on silicon valley and trying to get some bay area sounds is a challenge because I live 2000 miles away. So geography can be the biggest obstacle for me since I'm not able to travel as much.  Geography seems to be so unbelievably important, but taken for granted. People that use it wall off the top of my head are Grant from Gnawed, Stefan from Kjostad and Dom for various things while on the road.

Andrew McIntosh

I've done it, but it's not my preferred thing to do, recording wise. The times I have done conceptual works, it's been in response to my immediate surroundings. But, in general, I already have a good personal idea of what kind of moods I'm trying to emulate and invoke, that don't require metaphor or decoration.

It was different when I was still doing live nonsense, because it seemed to me that a good live gig needed to be more than just standing there playing with my knobs. I still stand by that, but I don't play live or go to gigs any more so it's not an immediate concern.

Lately I've been doing videos which might be described as "conceptual" by others, perhaps, but the point is just to provide visuals which work with the sounds. Nothing too deep has to be read into any of it.
Shikata ga nai.

Balor/SS1535

Quote from: PTM Jim on March 09, 2021, 04:55:52 AM
Quote from: Balor/SS1535 on March 08, 2021, 09:19:57 PM
I cannot source images from the Internet.  It is too easy to find specific images/ideas, and I feel that anything that I try that solely relies on Internet-derived images feels fake.  
a bit trickier for PE if not just using news clips etc (the stuff you do with Caligula feels authentic).

Authenticity is interesting in this context, and I think is is really important.  I have had a really hard time finding samples of audio for various concepts because I don't really have access to any primary source materials (though getting some would probably solve my problem!).  It feels like another example of the Internet making things "too easy," as I can look up almost any speech/recording related to any topic without any effort.

JLIAT

It seems most people here are using 'conceptual' in away not generally associated with Art. That's OK, and I don't want to start any war or anything like that. But I do think with a 'conceptual' work the idea is normally more important than the media, or some story or mood. A concept is not a mood or a story, and relatively 'cool'. And the source material is really irrelevant – or should be – Duchamp's urinal for instance. I'm not sure then why the term is being used in these other cases?  I guess the term is just banded around like in the case of the YBAs.

"Conceptual art, also referred to as conceptualism, is art in which the concept(s) or idea(s) involved in the work take precedence over traditional aesthetic, technical, and material concerns. Some works of conceptual art, sometimes called installations, may be constructed by anyone simply by following a set of written instructions. This method was fundamental to American artist Sol LeWitt's definition of conceptual art, one of the first to appear in print:
"In conceptual art the idea or concept is the most important aspect of the work. When an artist uses a conceptual form of art, it means that all of the planning and decisions are made beforehand and the execution is a perfunctory affair. The idea becomes a machine that makes the art.""

In the Blink of an Ear: Toward a Non-cochlear Sonic Art by Seth Kim-Cohen - ?

-NRRRRK-

@Jliat: in German there is the term "Konzept-Album" which usually describes a musical album which, in content and presentation, is inspired, deals with or is constructed from material that is related to a certain topic. I think this is what is meant here when we art talking about "conceptual".

It is not the same as conceptual art, where the conceptual works and ideas are the actual art and the execution of the f.e. painting itself can be done, but does not have to be done.

JLIAT

Hi, the term 'Concept Album' has been around for some time, notably The Who & Tommy, Pink Floyd's Wall... Yes – Tales from ... from personal experience... So if those above are thinking in those terms – fine. However there could be a confusion with soundworks which are 'conceptual' in themselves, such as described in Seth's book. One feature of 'conceptual art' is often that of questioning the practice itself, e.g. Conceptual Poetry... in music obviously Cage... and that is how and why Noise was originally of so much interest. The rock opera – concept album something very different. So yes, if those above are making such 'thematic' works I can see why they use the term. Which begs the question can noise have a theme?  ;-)

https://en.wikipedia.org/wiki/Concept_album

Duncan

#11
We're definitely using the term 'concept' as in 'concept album' here, for the most part at least. A consistent theme or narrative throughout a given release etc. JLIAT's own work which he references is the only thing so far which falls into the 'conceptual art' camp and I certainly have a lot of time for those kind of works. I'm not sure if I agree that the ideas within work of this nature are often more important than the media however, because often the mode of delivery is an essential part of the concept and the statement, if any, that is being made. Again, JLIAT's stuff which plays around with different presentations of PCM data and CD capacity seems an example that the media is the message (!) though I know my understanding of it is probably flawed.

I often wonder if 'sound art' would be a better term for a lot of things that have feet in either or both these areas. For the most part it's a term hijacked by shitty careerist or student artists but I think it has a great application for work which uses the medium of sound to (attempt) framing particular actions or events in an aesthetic context. Or highlight some aspect of an aesthetic or political statement in a sonic setting. Something like Ake Hodell's Strukturer III' and its 'authentic acoustic progression through the great wars of the 20th century' is rife with intent yet is just the sounds of gun shots on one level. Something else like Joe Colley's mic'd up bucket of drying concrete perhaps exists most authentically as an interesting (?) sonic spotlight shone on some fairly mundane materials but its knowledge of the proclivities and context of its listeners turn it into quite a pointed aesthetic object which belongs in a particular kind of audio culture. The medium is inextricable in both cases though we'd probably say the ideas (or concepts) behind them are more so.

JLIAT

Firstly I don't think there is a hard and fast demarcation between works which are 'aesthetic' and works which are 'conceptual' (art as idea), to say that a piece of music has no conceptual element is nonsense, and likewise though I once would have argued otherwise there is an aesthetic to even the most conceptual work. I mean books are nice objects. I tend to come at music from a fine art background... and sure the stuff using PCM data involves the medium, but in my case they more question its nature – 'just what is recorded on a CD?'  But other stuff is  more 'conceptual' in ideas such as the Schrodinger work. For me work like "Joe Colley's mic'd up bucket of drying concrete" seems more minimal than conceptual – like the work of Serra and Andre, in passing I remember a work from some Israeli artist using a bucket of spent shell cases...quite poignant as for the artist a common object from their context... And sure names can be a pain, but I think 'Sound Art' despite its use and abuse is useful. Though  Serra again,

"I do not make art," Richard Serra says, "I am engaged in an activity; if someone wants to call it art, that's his business, but it's not up to me to decide that. That's all figured out later." 

-NRRRRK-

#13
To me, coming back to the original question to be discussed in this thread, a distinction between "thematic" works (which would include concept-albums in their usual definition) and "conceptual art" on the other hand would be sufficient.

Edit: which does not mean the other question that rose up ("can noise have a theme?", aesthetic vs. concept etc.) should not be discussed or are not interesting. But I think it may be useful to do this in separate threads.

HateSermon

Sometimes the concept comes after recording. Compositions are made, and then certain themes are researched for lyric inspiration. Artwork can also come later, usually once the tracks start to take form and inspire a visual representation.
Or - a sample sparks an entire release and it all flows from there.